Sunday, October 19, 2008

BOSS DR-880 Rhythm Drum Machine - Dr. Rhythm

EZ Compose feature for quick programming
440 drum & percussion sounds, 40 bass sounds with COSM bass-amp models
Guitar/bass input, multi-effects, COSM amp models
3 independent insert effects (EQ & compression), TSC (Total Sound Control) featuring 3-band EQ & high-quality ambience
1,000 patterns (500 preset, 500 user); add fills, ghost notes, chord progressions, etc.
Increase your rhythm vocabulary with Dr. Rhythm. The DR-880 is a rhythm-programming powerhouse that's loaded with drum, percussion, and bass sounds from Roland's SRX library. It also includes a stunning collection of original waveforms. You can get microscopic with the DR-880, but you can also take it simple with its 3 EZ Compose buttons, which allow original patterns to be made without note-by-note programming. Patterns can be taken deeper with the Groove Modify feature, where various groove and triplet feels can be applied. Ghost notes and fills can also be added automatically. Guitar and bass players can join the action by plugging directly to the DR-880's Guitar/Bass Input jack, and playing through the built-in COSM Drive/Amp models and multi-effects. 20 velocity-sensitive pads 4 assignable footswitch & expression-pedal inputs Maximum Polyphony - 32 or less, depending on the bass sounds selected Kits - 100 Preset, 100 User Rhythm Patterns - 500 Preset, 500 User Songs - 100 User 30,000 Maximum Note Storage Resolution per quarter note - 96 Tempo - Quarter note - 20 - 260 bpm Custom LCD (with backlight) Rear - Master Out L (Mono), R (1/4 phone type), Master Out L, R (RCA pin type), Individual Out A, B (1/4 phone type), Digital Out (coaxial), USB, CTL 1/2 jack (1/4 TRS phone type), CTL 3/4(EXP Pedal) jack (1/4 TRS phone type), MIDI In, Out, Current Draw - 600 mA (Max) Included - AC Adaptor (BOSS BRC series) Width x Depth x Height - 10-3/4 (273 mm) x 9-9/16 (242 mm) x 2-7/8 (72 mm) Weight - 1.4 kg; 3 lbs. 2 oz.
function registerNamespace(ns)
var parts = ns.split(".");
var root = window;
for(var i = 0; i

No comments: